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Showing content with the highest reputation on 12/09/2023 in all areas

  1. Download in full resolution As the aroma of Thanksgiving feasts leaves the air, we're excited to bring it back in the form of murderous turkeys! Our Turkey Trial event is now live until Monday, December 18th! From the Main Menu, select the mod tab. Search for Turkey Trial in the ARK Mod list and Install it. After it's installed, go back to your game setup screen and select 'Mod Settings' You will see Turkey Trial and any other mods you've downloaded in 'Available Mods' Select Turkey Trial and activate it. If you would like to enable Turkey Trial on your private servers, please add -mods=927083 to your server command-line launch arguments. No other changes should be necessary to activate the event Turkey Trial will be live from 12/8 to Monday,12/18! PVP/PVE: 1.5x Harvesting, Taming, and Experience + 1.5x Breeding Small Tribes: 4x Harvesting, Taming, and Experience + 3.5x Breeding ARKpocalypse: 4.5x Harvesting, Taming and Experience + 4.5x Breeding *Event-specific recipes are now on the Smithy instead of the Cooking Pot Bonnet Hat Skin Dodo Pie Swim Bottom Skin Dodo Pie Swim Top Skin Dodorex Swim Bottom Skin Dodorex Swim Top Skin Dodorex-Print Shirt Skin Meat Swim Bottom Skin Meat Swim Top Skin Murder Turkey Swim Bottom Skin Murder Turkey Swim Top Skin Murder-Turkey-Print Shirt Skin Pilgrim Hat Skin Pitchfork Skin Turkey Hat Skin Turkey Leg Skin Turkey Swim Bottom Skin Turkey Swim Top Skin Ugly Cornucopia Sweater Skin Ugly Trike Sweater Skin Turkey Costume Skin Pumpkin Pie Hat *new* Full-head Cooked Turkey Hat *new* Wreath-like Forest Crown Hat *new* Cornucopia-inspired Feeding Trough *new* Turkey Deep Fryer Cooking Pot *new* Belly Rub Emote Food Coma Emote Hungry Emote Touchdown *new* Friends Gesture *new* Super Turkey *new* Orange Medium Autumn Light Autumn Burnt Sienna Brown Light Brown Dark Magenta Dark Violet Vermillion Red Dark Red Dino Dark Red Midnight Blue Black Sands Dark Blue Near Black Black Dino Darker Grey Dino Albino Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-bowser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week! This video features: Arkitect Structures Remastered by Gimilkhad https://www.curseforge.com/ark-survival-ascended/mods/arkitect-structures-remastered "Axeman Chibi" by DevAlpha https://www.curseforge.com/ark-survival-ascended/mods/axeman-chibi-mod "Cliffans Backpacks" by Cliffan https://www.curseforge.com/ark-survival-ascended/mods/cliffan-backpacks "RR-star farm animals" by Naneya https://www.curseforge.com/ark-survival-ascended/mods/rr-starfarmanimals "RR-star seahorse" by Naneya https://www.curseforge.com/ark-survival-ascended/mods/rr-starseahorse "RR-Medieval Roleplay Deco Beta" by Naneya https://www.curseforge.com/ark-survival-ascended/mods/rr-medievalroleplaydeco "Tameable Bosses" by RyanLucas007 https://www.curseforge.com/ark-survival-ascended/mods/tameable-bosses "Klinger Additional Rustic Buildings" by Klinger https://www.curseforge.com/ark-survival-ascended/mods/klinger-additional-rustic-building/ "Shiny! Dinos Ascended" by Nevcairiel https://www.curseforge.com/ark-survival-ascended/mods/shiny-ascended "Prehistoric Beasts" by Queen_Crysta https://www.curseforge.com/ark-survival-ascended/mods/prehistoric-beasts We're excited to announce a special public PC beta branch featuring the next patch that will include the first look at Survival of the Fittest and the upcoming Cryopod update 😊! We’re eager to gather feedback for the upcoming patch, so If you're interested in participating, and on PC, we’d love for you to check it out soon! You can use the instructions below to opt-in once we've sent out the beta branch name and server information via Discord! You will need the Steam version of Ark Survival Ascended as you will be activating a beta branch of the game. Open your steam Library and right click on Ark Survival Ascended, then click "Properties" Navigate to the "Betas" tab on the menu that will have appeared. Select the proper beta branch from the Beta participation drop-down. Doing this will cause your game to download an update, which will patch and update your game. You would also need to follow these steps if you choose to leave the beta program. We have a few servers that have been renamed due to having duplicate names on the Official Network. EU-PVE-TheIsland5096 Renamed to EU-PVE-TheIsland5334 EU-PVE-TheIsland5102 Renamed to EU-PVE-TheIsland5336 NA-PVP-SmallTribes-TheIsland9091 Renamed to NA-PVP-SmallTribes-TheIsland9154 CurseForge is calling all ARK modders and game studios! ARKathon is a massive ARK: Survival Ascended modding contest. Create and publish your best ARK: Survival Ascended mods for a chance to win big with $350,000 in rewards across two uniques tracks: Modders Track: Unleash your creativity to create new maps, skins, dinos, weapons and more. Publish your mods cross-platform instantly $50,000 worth of prizes Studios Track: It's time to dream big and aim high. Curseforge is calling all studios to bring their own content and IP to ARK in the form of DLC-level premium mods 3 studios will win a $100,000 development grant each Submissions have now begun! For more info, visit this page! If you missed our Extra Life event, hop into the post below to learn more about Scorched Earth, the Frontier Adventure Pack, and more! Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Help us discover your talent by tagging your art with #ARKPhotoMode or #ARKFanart on social media! Creator: Syntac Syntac attempts to create an automated farm that produces organic polymer using Kairuku and Pelagornis. Creator: Captain Fatdog Captain Fatdog shows how to build a Rhyniognatha trap in ARK: Survival Ascended! Wyvern and Sino by HungryDragonArts Defense Unit / Isolation by Nalak-Bel Woe, Survivor (and Anise the Therizinosaurus) be upon ye by charliebug3 Some quickie ark doodles by kkfenrir Looks like a bucket of bolts has arrived! by scutalthelizard We aren't meant to live forever by naeriie Day 27 and 28 by Ampraeh Here's the Extra Life Castle by @GGFizz Been really enjoying the new building system and pieces by @AlvarenMyras Been playing around in photomode by @Kiah0nFire The back breaker! by @Kaiser_Omen It's not completed yet, but it looks like we have a base by @Oyumi_maruOgame Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: ark.wiki.gg
    3 points
  2. I'm not sure if this is the right place to post feedback about this, but the Rhynio nerf has felt REALLY bad for PVE players. Carrying an allied dino should not give the same penalty as carrrying a wild dino or enemy dino. I think it should be 50% for carrying an enemy dino, 25% for carrying an allied dino, and 0% for wild, or have it at least be based on drag weight. Farming with an anky is sooooo slow now and shouldn't be the same thing as carrying a rex Ideally I'd prefer the total revert of the movespeed nerf while carrying, but if it must happen at least make it so it's only a penalty on creature over a certain drag weight, this genuinely does not feel fun or like a good change.
    2 points
  3. Current ARK Official Server Network Servers Version: v33.11 v33.11 (server) v33.3 (client) - 12/21/2023 - Major version for servers and clients Cryopod & Cryofridge Release Cryopod and Cryofridge have been added and are now level 50 unlockable Engrams When a Cryofridge is placed, they take 5 minutes to "activate" Cryopod can only be released within range of an "activated" and powered Cryofridge (range set to 6500 currently) PVP Only: Cryopod can not be released if there are enemies nearby (range set to 3500 currently) Dinos cannot be cryopodded if damaged within 60 seconds Dino's mating cooldown will now tick down correctly within a cryopod Cryofridge storage capacity has been increased to 120 slots Cryopods can now be queued up when crafting them in supply drops and obelisks (previously was one at a time) Cryopodded dinos can be stored and displayed on the Display Case structure Cryopod configurable settings: GameUserSettings.ini under [ServerSettings] DisableCryopodEnemyCheck=True - will ignore the enemy player/structure/dino checks AllowCryoFridgeOnSaddle=True - will allow Cryofridge to be placed on rafts/saddles DisableCryopodFridgeRequirement=True - will disable the Cryofridge requirement for releasing cryopodded dinos Survival of the Fittest Release Survival of the Fittest mod is now available CrossPlatform! Select the SOTF option at the main menu to start playing! ARK: Survival of the Fittest is a Battle Royale mod for ARK: Survival Ascended, pitting up to 60 combatants against each other in a fast-paced, action-packed struggle for survival, where players are ultimately pushed into an epic final showdown leading their Dinosaur Armies into battle. SOTF focuses on large-scale creature-army confrontations, combined with an optional unique Real Time Strategy overlay. By using tactics and strategy to assemble a fighting-force of history’s most powerful primeval creatures, only one tribe will survive! Winter Wonderland Event Release Winter wonderland is live! Additional Patch Release Notes Fixed full costume skins looking fully damaged when equipped without a chestpiece Added updated audio for greenhouse structure set Underwater audio can now be adjusted with the SFX slider (was previously Master only) Player characters now hold bows correctly while swimming Fixed being able to imprint baby dinos without requiring or consuming the item asked for Fixed carried dinos sometimes desyncing for other players Fixed incorrect weather displaying when joining a server during a weather event Fixed moon color changing drastically during weather state change Fixed Tek Chest boost not working underwater when overweight Fixed double door placement sometimes being obstructed Fixed behemoth Gate Frame & Door destroyed mesh being oversized Fixed ladders being obstructed when placing them on beams Fixed Tek Replicator, Industrial Forge and Tek Teleporter placement being obstructed inside Underwater Vacuum Compartments Fixed being able to store structures that are not within their pick-up timer by replacing a supporting structure and picking that up, it will now demolish correctly Fixed name not displaying on Display Case structure Fixed character jittery movement that would occur after relogging, and would require respawning to fix Fixed oviraptor's missing icon for Egg Collection Oviraptor now collects aquatic eggs and no physics eggs (Arthro, Scorpion, Spider) Fixed cases where insect eggs would fall through the mesh Fixed multiple cases where the Tribe Rename cooldown was not working correctly Timer for Tribe Rename is now displayed on the UI when on cooldown The command "enablespectator" now requires a true/false bool for destroying the character or not, i.e. "cheat enablespectator 1" will function as before All application icons are updated to the ASA icon Fixed an issue that caused the players to get stuck floating when jumping up on a raft Adjusted Raft collision slightly to make it easier to jump up from the front and back Fixed an issue where entering water while grappled was not putting the character in the swimming state Fixed camera breaking with enabling photo-mode while in a passenger seat Fixed Session List option "Show Player Servers" not checking correctly when selecting the box Fixed Session List option "Show Player Servers" not remembering previous checked/unchecked state Selecting or deselecting Session List option "Show Player Servers" will now refresh the server session list Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary) Fixed multiple server crashes Fixed multiple client crashes v32.11 (client) - 12/08/2023 - Minor version for clients Fixes a bug which forced enabled Xbox-Only Multiplayer and didn't allow you to disable the setting on Xbox v32.12 (server) v32.9 (client) - 12/08/2023 - Major version for servers and clients Turkey Trial is Live Event specific recipes are now on the Smithy instead of the Cooking Pot Fixed various issues with Tek Forcefield Fixed being unable to place doors in doorways when build in open Vacuum Compartment Fixed Tek Forcefield fuel consumption rates Fixed an issue causing some dinos attacks to appear jittery on server Fixed unconscious players visually sinking through ceilings and floors Adjusted Wooly Rhino socket that poop and babies spawn outside of the Rhino Fixed death marker not appearing if player died while logged off Prevented boss teleporting aquatic-only dinos with the Tek Transmitter Thylacoleo AI now correctly jumps from trees more consistently Fixed being unable to dismount with E if you have recently been hit with a Crowd Control buff Prevented basilosaurus from generating oil as a baby (or when dead) to make it easier to hand-feed them Battle Tartare now correctly increases Melee Damage Arthropluera no longer get wild levels into Oxygen as it does not use it Fixed some aspects of Tek Chest not working correctly on servers under stress Fixed drop in altitude when hovering while using the Tek Chest Fixed Ichthyornis hunt and retrieve ability sometimes not working Fixed crops grown in crop plots going invisible in Singleplayer after relogging Fixed Industrial Grinder sorting its engrams like they were items Industrial Grinder now uses remote/wireless crafting Turrets now respect the count of turrets in range regardless of tribe Fixed resolution scale setting sometimes not saving Fixed Plant Species X sometimes not growing correctly on rafts when the server restarts Fixed Basilosaurus attacks sometimes not registering server is under stress Fixed sometimes getting pushed underneath the raft when dismounting it Fixed Elevator platforms sometimes sinking under the mesh or structure and getting stuck Fixed several fuel consuming structures to sometimes stop consuming fuel after a server restart Fixed flyer landing jitter Grass should no longer stick through player ceiling structures Fixed short player characters floating when driving rafts Added a better indicator for placing secret doors to avoid building with them accidently Fixed Rhyniognatha picking up enemy creatures on PVE with AllowFlyerCarryPvE=True Fixed Procoptodon getting stuck on babies removed from its pouch Fixed eggs sinking into floors upon server restart Fixed raft sometimes rubberbanding when a dino is in close proximity to the driver Fixed being able to place doors that are clipping into the terrain Fixed color placement for large wall being backwards Allowed placement of walls on the sides of foundations Allowed placement of pillars on fence supports Fixed Therizino and Raptor being unable to harvest small dinos Fixed Tusoteuthis being able to instantly delete players & dinos through the world barrier Fixed a camera issue related to relogging on a bed on a server Using "Transfer All" on a Tek Dedicated Storage now ignores player weight capacity Fixed inconsistency with harvesting tiny creatures Fixed Pelagornis missing its 80% weight reduction to organic polymer Fixed player stamina sometimes draining when riding a dino underwater Fixed teleporting large dinos with Small Tek Teleporter Fixed Tek Teleporter getting an inventory rank from Tribe placement settings Increased Max Water Amount of Industrial Cooking Pot to 10000, so max craftable quantity is now 100 Added option to Industrial Cooking Pot and Cooking Pot to set a specific item class to auto craft to when auto crafting is enabled Adjusted the Single Player default Fuel Consumption rates to Easy 0.25 -> 4.0, Medium 0.5 -> 2.0, Hard stays at 1.0 Fixed flickering on unconscious players that are based on dinos Fixed unconscious players being teleported into boss fights Fixed quick drag body "G" keybind Fixed the Fishing UI Timer counting down incorrectly Toilet will now require fresh poop to spoil contained raw meat Fixed some resources not stacking when using custom resource stacking Fixed some dinos harvesting inconsistently when server is under stress Fixed Rhyniognatha movement on ceilings Tek and Heavy turrets can now be placed on Rafts/Platform Saddles when OverrideStructurePlatformPrevention is set to true (this is set to False on official) Procoptodon's Drag Weight has been reduced to 180 Fixed Tek Gauntlet's coordinates displayed on extended HUD to be correct Fixed Tek Leggings damaging own structures with super run Fixed Carcha not dropping Giga Heart Fixed levels sometimes not loading correctly when relogging inside of a cave Fixed players being able to shoot underwater with Tek Chestpiece with weapons that are usually disabled underwater Fixed Torch placed in the belt not scaring away Troodons Fixed various map issues The current Death Cache icon no longer hides when player goes nearby Fixed mouse sometimes getting stuck with multi-use menu Fixed Wild Tusoteuthis dropping aggro frequently Fixed radial Wheel icons not always lining up with various screen resolutions Adjusted the look of TEK Engrams so they can be more easily read Cellar door HP has been reduced to match other similar size doors Fixed various paint window issues Fixed an issue that could cause dinos to fall into the mesh when transitioning from water to land Rhyniognatha now uses your last set snapping and alignment mode Fixed Rhyniognatha held objects to sometimes visually increase in size Fixed Rhyniognatha not being able to pick up objects if they were placed using snapped placement mode Fixed Rhyniognatha being unable to place object back down in Single Player Fixed object disappearing if picked up by Rhyniognatha and flying out of pick up location Fixed placing floating foundations using a raft Fixed mounted dino jitter/walk forward when equipping a weapon or spyglass Adjusted the default imprint timers in Singleplayer Fixed Kairukus not spawning on one of the Icebergs Tamed dinos correctly no longer award XP or shared XP Reduced the extreme amount of Crystal located in Upper south cave Fixed an issue with the Tek Leggings allowing you to equip a weapon at the same time as the super run Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary) Rhyniognatha's resin armor weakened to 80% incoming damage (from 55%) Rhyniognatha's resin armor (vs Tek) weakened to 65% incoming damage (from 40%) Rhyniognatha's movement speed while carrying reduced by 50% Rhyniognatha's base Health reduced to 900 (from 1400) Rhyniognatha's base Weight reduced to 1100 (from 1200)
    2 points
  4. I am super happy that the bug was hit hard with the nerf bat. It was so riddiculously OP it's not even funny. Now let's see where do I start... Flies faster than a ptera. Carries bigger dinos than a quezt. Surpasses the argy as a farming utility dino Has riddiculous amounts of tankiness. Has high stats across the board. Has multiple different attacks. Walks on water. Swims like a dolphin. That's a pretty extensive list and I probably forgot something. The only complain I have is that the nerf should have been done way earlier, but hey better late than never.
    1 point
  5. Please add official hardcore servers and/or the Crossark servers
    1 point
  6. Bug reports -> https://survivetheark.com/index.php?/bugs/
    1 point
  7. You are welcome to your opinions about Orp and some of your thoughts are valid, still this is a thread for those of us that want our Orp cluster back (warts n all), Seems you played a lot of orp yourself even though you disliked it but noone is forcing you to play on any future Orp servers, yet we are forced not to play on an Orp cluster. I bought the game again as I presumed I would be getting new things rather than my content taken away.
    1 point
  8. So we’re all in agreement that the modder’s track just boils down to “develop mods for us on the cheap!” right? Some food for thought ladies and gents: any time a contest says win “up to x” amount in rewards you should never expect the reward to even get near the value of the top amount. Unless the prize is cash with a hardset agreeable minimum winnable amount don’t waste your effort.
    1 point
  9. I was having this issue and I figured out the fix! for some reason the Xbox-Only Multiplayer Button is on by default so you need to uncheck this when you load into the server list. I think the first time you open the list you cannot click it so back out and go back in and then click it. Hope this helps Edit- They just tweeted this issue
    1 point
  10. Change basic stat can understand cuz game balance, but why only nerf Rynio's carrying speed? this is not fair.
    1 point
  11. 1 point
  12. Please add more servers it doesn't even need to be an insane amount just add some so atleast some people can compete. I know you can't tons and please everyone but you can please some by adding even a handful
    1 point
  13. Unfortunately it's not take all anymore. It's transfer all. The first time you hit it, it moves all of your inventory into the object you are accessing. You have to hit it again to get everything to then transfer back. It sucks.
    1 point
  14. oh wow, never would have thought of that myself XD as for starting at the very bottom of the engram list and working to the top, yeah its a thing. However supposedly there is a mod to make a "crafting potion" where you make a potion, all points go into crafting for a bit, then it goes back to where they was to begin with, and all learned engrams stay put.......might take alook into it
    1 point
  15. The dumpster fire that is dino pathfinding and following is the reason I'm not buying ASA. It was so ridiculously frustrating in ASE trying to do anything with a group of dinos that it ruined the late game and boss fights, unless you used mods (like the cheap "cryopod" without cryo sickness mod). For a game that is built around the concept of taming and using dinos for things, it's unacceptable for it to be an infuriating chore to do even the simplest things. Dinos constantly getting stuck on everything, nothing, and each other is just not OK. I won't be giving them another penny unless this is VASTLY improved. Which is sad, because I would like to, otherwise. For single player or private server play, anyway. No way I would ever play the public multiplayer hack and grief experience.
    0 points
  16. This was a good idea, but sadly it didn't work. Thanks for the tip though!
    0 points
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